Hotels near wisconsin center milwaukee wi
Anime Milwaukee Official Subreddit
2014.02.18 04:17 optifroculon Anime Milwaukee Official Subreddit
This is the place to discuss all things about Anime Milwaukee, anime, cosplay, and all things related.
2009.09.17 21:39 tsondie21 414: Brew City
MKE, Cream City, Mil-town, Brew City, The Good Land.
2010.08.14 06:25 ianingf La Crosse, WI
La Crosse, WI. Right on the Mississippi and home to UW La Crosse, Viterbo, and West Tech. Oh and La Crescent and Onalaska are cool as well.
2023.03.21 18:47 Colt_Leasure I stayed at the Cecil Hotel.
The Stay On Main hotel, referred to by its former title of the Cecil, stood tall before me. Its brown brick front loomed. I walked through the main entranceway with my suitcase in hand.
I made my way into the empty lobby and approached the front desk. The inside had glossy black and white tile flooring. Stanchions with red ropes led to the check-in counter.
The clerk looked up at me from his phone with a side-eyed glance. He had wavy blonde hair and blue eyes. He resembled a surfer more than he did a night manager.
“I’m looking to stay here for a week,” I said as I handed him a wad of cash.
“This is an affordable housing unit for the homeless,” he said. “You’re well dressed and have an Irish accent. I’m guessing you’re a journalist or documentary filmmaker. Either way, it wouldn’t feel right to let you stay here when you can afford somewhere else. You’d be taking up space someone of greater need could use.”
“This should erase guilt,” I said as I handed him another stack of hundreds.
The man accepted the bribe and stuffed it in his shirt pocket. He then slid a room key over to me after I gave him a false name and a credit card that did not belong to me. He mentioned the complimentary breakfast available in the morning.
“I’m Scottish by the way,” I corrected him as I made my way onto the elevator.
There were fifteen floors and my room was on the fifth. I pressed the button. The sounds of the creaking wires holding the platform stable reverberated above.
It dinged and let me off. I went down the hallway, which had wooden ground and drab white-painted walls.
I entered my room and saw it was not much better than the corridor. There were a few places I had stayed at with my wife around Loch Lomond far above such a decrepit den as this.
The first thing I saw was the view of skid row outside. Its wandering figures resembled the madhouse painting by Goya. Street lights, neon, and litter were everywhere.
The desk drawer had the to-be-expected Bible. Shock coursed through me as I saw the completed works of Alfred Tennyson next to it. A highlighted passage got my attention:
‘and this gray spirit yearning in desire to follow knowledge
like a sinking star, beyond the utmost bound of human thought.’
It was well-known that Tennyson was a part of my agency when the organization was first founded.
I laid my piece of luggage on the bed and opened it. I took out a leather-bound journal, an EVP recorder, external microphones, and a few mini cameras. I placed the items in each corner.
I waited and retrieved my ledger. I scribbled about my findings later in the morning.
EXCERPTS FROM FIELD NOTES/SURVEILLANCE MONITORING, FEBRUARY 16th AT 0439 HOURS:
There is a streak of blood underneath my mattress. It is faint, very old, and would not even be noticeable to the average eye due to its faded quality. I would not have found it had I not spotted and attempted to kill a roach that scurried across the carpet. The insect has disappeared. I presume it to have fallen between the cracks into another dreary unit below. I have not observed strange or unusual sounds within my space in particular. I have not seen any visions, ethereal or cerebral, which would sound any alarms. Screaming, honking horns, and drunken babbling seep through the boundaries. The wind seemed to flow through the rafters at an unusual pace around those noises. By that, I mean it whistles a song of its own in perfect rhythm.
*
I awoke the next day to the sound of my phone. It was the landline in the room. I answered it and pressed the receiver to my ear in a groggy state, entangling my neck in the wire.
“Meet me at the Civilization Cafe,” a familiar woman’s voice said. My response would have been irrelevant since it was an order and not a question. I placed it back on the hook and managed to get out of bed.
I showered, dressed, and made the walk to the coffee shop.
Dani sat outside with a steaming mug in hand. She did not acknowledge me with anything more than a quick nod as I took a seat across from her. She scanned her surroundings to make sure no one was within earshot.
“Why did you rent the place for a week?” Dani asked between sips. “We agreed on one night.”
“You know why,” I said. I tried to remind myself to remain assertive without being hot-tempered. I did not want a write-up for insubordination.
“We need you to find out what’s wrong with this place," she said. "Report your findings soon. Otherwise, what happened to the last occupants could very well occur to the next civilian.”
“Please don’t put pressure on me like that,” I said. “Catching a poltergeist in a place with so much suffering is almost impossible. It's like summoning the ancients and asking them about the order of their calamities.”
“Could you at least streamline it by sending us emails instead of relying on a pen and notebook?” Dani’s voice became an aggressive whisper. “We’re getting tired of hiring an administrator to sort out your papers. Keeping your intelligence on point is a full-time job.”
“Writing it out by hand gives me a closer connection to the source material. I have to trust my way, or I’ll make mistakes by breaking my habits. You wouldn’t want that.”
She looked down the road. She finished her drink, slung her purse over her shoulder, stood, and pushed her chair in.
“Stay safe,” she said as she walked to a black cherry-painted Honda parked near the sidewalk. "Take care, Graham."
EXCERPTS FROM FIELD NOTES/SURVEILLANCE MONITORING, FEBRUARY 17th AT 0345 HOURS:
There has been one odd synchronicity after another. My window, accumulated so much mist that I reasoned it must have been pouring. Of course, it was bright out. Some of my filming devices have readjusted without me having touched them since set up. The towel rack in my restroom bent at its center. I guarantee it was not that way beforehand. I have taken this as a lesson to take photographs of every square inch of the place. This is for future reference in my studies. After observing these anomalies, my body fell into a lethargic sensation. I was reading a book titled The Origins of the World’s mythologies by EJ Michael Witzel before it fell out of my hands. As sleep enveloped me, something tendril-like moved in my periphery. It disappeared when I tried to stare at the illusions. I fell off of my mattress after having a nightmare of a lion chasing me through the Serengeti. I hit the floor. I looked to the side and saw a fog creep through the small crack at the bottom of my door. I went to investigate where this was coming from. I did not see anything as the remnants of the precipitation evaporated completely. In the hallway was an orange feline. She scampered away into a grimy stairwell.
*
I walked outside after I finished the report. I stepped into my rented vehicle and drove to a liquor store to pick out a bottle of whiskey. There were so many evenings when I was comfortable in my sobriety. This was no longer one of them. I had an uncontrollable urge to drown myself in the brown liquid that had been a scar on my life for so long.
I passed by a few markets that were teeming with too many suspicious people outside to risk going in. It took a while until I found one that was quiet and clean.
I went across the parking lot and saw a mural of Venice beach on the wall. It brought back memories of walking along the sands of Prestwick, with Lynsey.
Her eyes were emerald and her hair was darker than any cave I had explored in my youth. We had met at the Old College Bar in Glasgow at an age we kept secret from the bartenders with our fake IDs. We had a competition to see whose fraudulent driver's license was the most convincing.
I do not remember if I fell in love with her at first sight. I do recall being in disbelief that she even bothered to give me the time of her day. I can remember kissing her for the first time. The scent of her blossom honey perfume lit my body up.
I snapped out of my reminiscences and purchased a bottle of Glennmorangie blue label.
I was back at the Cecil in minutes. I imbibed two highballs and passed out. My tolerance level had weakened compared to the binging of my younger days. When I awoke, I analyzed what had occurred in the room during my sleep.
EXCERPTS FROM FIELD NOTES/SURVEILLANCE MONITORING, FEBRUARY 18th AT 0116 HOURS:
I am feeling hungover but alert. My 450-milliliter friend is half gone, but I am seeing straight right now without any problems. In other words, I am sober with a grudge. I hope my Supervisors at the Providence agency will forgive my conduct on the job. I do not believe they will blame me. A cobalt-hued smoke emanated from one of the corners. Jazz music is playing around me, whereas it never has before for the duration of my stay. It sounds so old and improvised. The notes are as unfamiliar to me as they would be to a new listener in the Flapper era. Worst of all is how out-of-tune it sounds. My tub has overfilled itself with brackish water. I have not even bathed yet, so I know that was not by my hand. A piece of the footage shows a silhouette moving across the room. Before it reaches my sleeping body, the camera lens shattered.
*
I ran out of pages and my hand cramped. I wrote new entries within the margins. I also started to hear things other than old tunes from a bygone era.
Human wails seeped in, each one more agonized than the last. Within a few minutes, I differentiated how there were two different voices. One male, the other a woman. I attempted to record them, but it was useless. All my mics picked up were static and the hum of the air conditioner, despite how they plagued my ears like tinnitus.
I lit a circle of candles and created a makeshift altar in the center of the room. I drew the circle with salt. I sat in the lotus position, closed my eyes, and endeavored to remain open to any visions. Seances were always my last resort.
I fell into a dream. I saw a couple, both from the decade of prohibition. They were lounging in the same room as me. The man had a copy of the completed work of Alfred Tennyson in his hands.
It all seemed like a peaceful scene until an argument commenced between the two. The man retrieved a blade from his vest and advanced toward her. He stabbed her. She turned the knife on him by gripping the sharp edge in her palms and hoisting it towards his midsection. He tried to claw towards the door, but failed and instead made his way under the bed.
EXCERPTS FROM FIELD NOTES/SURVEILLANCE MONITORING, FEBRUARY 19th AT 0026 HOURS:
I now realize I have not met my intended goal. I was hoping to receive some answers why my wife took her own life in this place. Instead, I came in contact with a murdered couple from the 1920s. They killed one another, but the woman acted in self-defense. Following research, I have learned the female is an ancestor of my departed wife, Lynsey. They share the same name. Her family immigrated here in the 1850s. She had mentioned this to me over dinner on more than one occasion. I never knew they had made their way here, to the exact spot I am sitting.
I am grateful to these organizations for allowing me to make an effort at settling this matter. I hope I have completed my duties with integrity. Unfortunately, I was unable to contact her. I will revisit this place one day soon since I have no intention of giving up.
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2023.03.21 17:45 hollyhobby2004 Remember when California used to be a dream destination, but now it is one of the most hated states
On tv and movies, people talk about California (particularly LA) as a dream destination cause of the beaches and the frequent sunny weather, but now, it is one of the most hated destinations due to the increased cost of living and the abnormally high homelessness there. One year's worth of rent for a studio apartment would sometimes cost more than the full amount to buy a mansion in other states (Kentucky for example). I live in Wisconsin, and now, it is getting expensive, even in the rural town I live in. Homeless has increased in big cities like Madison and Milwaukee, and even in the rural areas now, there are homeless. A lot of people say it is cause of Californians moving here, but that is cause the increase in population means an increase in supply and demand, which calls for higher costs.
Back when millennials were growing up, California used to be dream destination from what my parents told me. My paternal grandpa used to live there when my dad was a teenager. He said back then, it wasnt as expensive and homeless werent that high. Back in the late 2000s and early 2010s, California used to be praised. Back then, I used to want to live there even if it meant I had to give up the snow. I was born in Wisconsin and still live here. Now, I do not cause of that nature. New York, which many claim to be as bad as California, is still one place I would like to move to as I visited a year and a half ago, and it was appealing.
I spent two months in Nashville one summer on a trip when I was 15. People there had a problem with Californians too from what I heard. This was back in 2019, so it made sense.
On YouTube, I see people from states like Texas, Arizona, Florida, Tennesee, Nevada, Colorado, and Utah complaining about these Californians, cause its a supply and demand thing, so the same can be said for any state moving there.
California is the most populated state nearing forty million people with Texas being the second, but under thirty million. Even then, it is not the most densely populated, so no idea why it is so expensive there, even in the small suburbs not near the ocean. Florida is said not be as expensive even near the coast in big cities.
I do understand New York City being expensive. Hawaii is really ecpensive too despite Florida has a similiar climate to it.
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2023.03.21 16:08 FlyWithSeedyL Release Notes - Sim Update 12 [1.31.22.0] Available Now
RELEASE NOTES 1.31.22.0
If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior. If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title. [All Versions] How to Install a New Update Safely NEW CONTENT/FEATURES
- Optimized the “Checking for updates” phase to reduce the booting time of the simulator; improved the download speed in the installation manager; improved loading time before booting to the main menu
- Added a new assistance option to customize the intensity of turbulence experienced during flight (based on current altitude, environment, and weather conditions).
- Turkish and Korean languages have been added into the sim
- Added an input key to toggle Flight Assistant Panel
- Spotlight Event Pack: a pack of activities is now available in the Marketplace, which contains a curated selection of 13 Spotlight Events from the past. Please note: completing these activities will not count towards Spotlight Event related achievements.
General Bug Fixes
- Several crashes have been fixed across the title
- Fixed a bug in the purchase flow of MSFS Marketplace
- Keyboard shortcut to toggle Screen Narrator on/off has been added
- Control Options menu stops reset to top when assigning a button.
- “Set Departure”, “Set arrival” & “Zoom to Details” are now appearing when Airport Icon is clicked
- Fixed aircraft visibility issues with their interior and exterior model
- Corrected an issue that caused some multiplayer planes to display a purple texture on their Glass cockpits.
- Fixed Engine Governor being incorrectly labeled
- Fixed game freeze during boot
- Added parameter to cfg that allows to fix the legacy flight model integration of the accelerations that was causing wrong accelerations and g-force calculations in the legacy flight model. Integrated collision constraint response into the force calculation for g force estimation when on ground. This allows to have 1.0 when still on ground even with some suspension systems that don’t have enough force to counter gravity.
- Fixed issues in the building generation that could caused crashes
- Various localization improvements
Menu
- Fixed airport considered as water if runways have undefined surface type
- Added Weight & Balance visualization for rotorcraft.
Navigation/Traffic
- [Partially Fixed] Glass cockpit externalization has been reworked. There’s no intermediate window anymore; each glass cockpit opens a distinct window with the glass cockpit name. Window position and size is saved when ending a flight.
- With multi-layout screens cockpits, mouse collision for glass cockpit externalization is now received only by the current active glass cockpit.
- Navlog timer no longer resets when user closes and reopens it
- Fixed SimConnect injected traffic planes not following the assigned flight plan
- Fixed live traffic planes incorrectly following departure procedures
- Fixed live traffic planes staying stuck at hold short in some airports
- Fixed live traffic planes staying at low altitude after takeoff
- Fixed SimConnect injected traffic being often unable to depart from the departure gate
- Fixed traffic planes causing performance issue in the world map
- Fixed live traffic planes sometimes not showing nameplate
- Fixed live traffic planes sometimes spawning at an incorrect location and unable to move
- Fixed live traffic planes staying at low altitude during go around
- Fixed a crash where ATC uses an invalid runway number
- Glass cockpit: Waypoint with no associated city now show an empty city field instead of random characters.
- Glass cockpit: NavigationData expiration year is now properly displayed when date range extends over two years.
Weather
- [Partially Fixed] Heat only thermals are limited in height up to the cloud base (except under clouds)
- Limited and tuned negative thermals around clouds and hot ground.
- Reduced thermals close to ground.
- [Partially Fixed] Improved thermal slanting and cloud alignment.
- Reduced “blue” hot ground thermals in rain, with altitude and with high winds
- Reduced mountain turbulence with altitude
- Maximum vertical wind speed in storm clouds / TCU has been increased
- Fixed a cloud popping issue when updating Live Weather data
- Fixed a problem where in water presets, water would be iced for the physics but displayed as water in the rendering.
- General Live Weather improvements
- Live Weather now uses server time instead of local time to avoid inconsistent or no live weather
- Date of METAR files is now checked before ingesting the data to avoid replacing current METARs with out-of-date METARs in case of CDN issues; this also reduces bandwidth usage
- Fixed an issue that would potentially stop the game from retrieving clouds
- Fixed an issue where incorrect weather was injected while retrieving new data, potentially causing abrupt wind and pressure changes as well as cloud popping
- Fixed a Rendering issue where clouds were ghosting into the sky at horizon
Activity
- Fixed various issues on leg start in bushtrips
- Training activities are now recorded in logbook
- Fixed an issue that caused the P-51 to run out of fuel too early in Reno races
- Fixed an issue that could cause the engines to shut down when first starting a mission.
- In Bushtrips, the Description Box displays incorrect values for the Flight Length, Flight Duration, and Number of Legs
Glass Cockpits
Garmin G3000 / G5000
- Fixed incorrectly rendered lists when the number of items in the list was very large.
- Fixed various instances where FMS would not automatically tune the primary approach frequency when loading or activating ILS/LOC/LDA/SDF/VOR approaches.
- The GTC Airport Information page will now display the primary approach frequencies for all ILS/LOC/LDA/SDF approaches at the airport in the Freq tab.
- The PFD traffic inset map’s range labels are now always displayed in the bottom left to avoid conflicts with other map elements.
- Fixed long approach names from overflowing the approach button on the GTC Select Approach page.
- Miscellaneous map memory optimizations.
- Fixed a bug where on-route direct-tos incorrectly inherited the turn direction of their target legs.
- Fixed a bug where the initial course of an on-route direct-to was set in true degrees instead of the expected magnetic degrees.
- Fixed a bug where the flight plan would become corrupted when syncing a world map flight plan with an approach and at least one enroute waypoint but no departure or arrival.
- Advanced VNAV no longer tries to capture descent altitude constraints during climb phase.
- Added aural alerts for TIS/TAS/TCAS traffic and resolution advisories.
- Added support for choosing aural alert voice type (male/female).
- Enabled the Direct-To buttons in the GTC Waypoint Information and NRST pages.
- Most aural alerts that trigger at the same time will now be played back in a queue instead of overlapping each other. Note that some alerts are still allowed to overlap others.
- New CAS warning and caution messages are now accompanied by an aural chime.
- The active NAV source is now reset to FMS when the system is power cycled.
- Fixed a bug where the VSR navigation data bar field always displayed dashes (‘––––’).
- Selecting a waypoint in the GTC Direct-To page (either via the keyboard or the Nearest tab) that matches the current Direct-To target will now load the appropriate existing Direct-To information.
- Selecting a waypoint in the GTC Direct-To page (either via the keyboard or the Nearest tab) that is in the primary flight plan will now cause an on-route direct-to to be created when the Activate button is pressed.
G1000 Nxi
- Fixed an issue that caused the G1000Nxi to pan very slowly in Legacy interaction mode
Garmin GNS430W / GNS530W
- Fixed some page navigation issues where the right knob push would not close dialogs
VFR Map
- Fixed an issue where the plane’s CDI source would change when opening the VFR Map
- Optimizations for reducing memory usage
- Added support for VR in-game panel zoom axis
Aircraft
General
- FLO mode transition now takes into account density altitude
- Fixed Load % to display the correct individual engine power.
- Fixed a bug on WASM & TS glass cockpits using the zero pitch line of the PFD. The line now represents the 0° of the aircraft
- Fixed contrail effects on some planes
- Corrected an issue that caused the P-51 Bunny to display a white screen instead of the radio.
- [Partially Fixed] an issue that caused some lights on the B747 and A320 to incorrectly react to interaction with their controls.
- Corrected an issue that caused LEFT/RIGHT_AXIS_BRAKE_SET to incorrectly affect both brakes.
- [P-51 Mrs Virginia] Landing gear doors animations are now working correctly
- External HUD : Variometer is no longer displayed on external HUD when not relevant to the aircraft.
- [Checklists] Fixed inconsistent XML parsing behavior between PC and consoles
- [Known Issue] LS8 can be pushed towards the ground when using winch launch method
Helicopters
- Engine power jump was reduced during the governor activation.
- Added an engine trimmer. If the helicopter has this feature, it is now possible to slightly change the nominal engine/rotor RPM that a governor is trying to maintain. Please, refer to the new input commands in the Control Options menu: “ENGINE TRIM RPM INCREASE” and “ENGINE TRIM RPM DECREASE”
- The throttle control logic for multi-engine helicopters has become more consistent.
- Fixed Tail rotor increment for better controllability with gamepad Helicopter profile (without tail rotor assistance)
Airbus 310-300
- Significant sound improvements in all areas of the aircraft (numerous reports are covered in this).
- External lights adjusted for a more realistic experience.
- Pressure system bug resolved.
- Improvements to T/D logic.
- Flight deck door resolution improved on Base version.
- FMS symbol tweaked to be more realistic.
- VOR* to VOR transition in capture bug resolved.
- Landing weight calculations on FMC for imperial fixed.
- Sliders added in EFB.
- VOR1 RMI disappears when overlapping VOR 2 needle bug fixed.
- SPD LIM mode premature bug fixed.
- Galley latches repositioned to closed position.
- Console unit flood light moveable.
- Trim wheel integral light now added.
- Glass added on outstanding cockpit gauges.
- Added magnetic variation to navaids.
- Autobrake commands added for hardware.
- INIT B & LW bugs fixed.
- RSK a waypoint to VERT REV bug fixed.
- Loading co-route character removal bug fixed.
- Custom PBD can now be added on new waypoint page and entering directly into F-PLN.
- When selecting INHG in options, perf calc bug fixed.
- Negative temperatures in EFB, now inserting correctly.
- vPilot COM 2 bug fixed.
- Sticker on door bug fixed.
- Cargo doors now use brake accumulator.
- Chrono bug fixed.
- SEC FPLN crashes fixed.
- CG prompt in FUEL PRED adjusted to ZFWCG.
- Some light leaking fixed.
- ATC/AI audio bug fixed.
- Triggering secondary approach more than once crash fixed.
- VHF2 and 3 now audible in cockpit.
- Volume knob pull to mute working in A310.
- Players voice now heard when talking to ATC.
- Fuel page line amber when it should be green.
- EFB checklist upon scrolling bug fixed.
- Brake accumulator logic improved.
- LBS when over 100,000 clipping fixed.
- Extra fuel/time now gets calculated when an ALTN is selected.
- EMER LTs state in Cold and Dark bug fixed.
- ATHR to GA keybind bug fixed.
- INIT B selecting values bug fixed.
- Stab trim movement during different HYD pressure bug fixed.
- Overall hardware compatibility improved with HoneyComb Bravo, Saitek panels.
- APU fire test conditions logic improved.
- Ailerons position bug fixed in 15/0 state.
- VONavaid Identifier Sound not working fixed.
- Unable to query sim waypoint database from REF page fixed.
- Fixed HSI changes on selector in flight deck.
- Wiper no longer moves with no power.
- Fixed loudspeaker not making sound.
- Fixed issue where aircraft systems freeze mid-flight.
- Entered temps not appearing on weather page of f-plan fixed.
- Expose current altimeter reference value fixed.
- Fire Loop lights on switched to AC ESS instead of AC EMER bus.
- ADF needles now point to true bearing not magnetic.
- Fixed abnormal behavior when choosing NONE STAR approach and transition.
- WASM API nav data waypoint structure adjusted.
- Updated translation files.
Bell 407
- Engine performance increased to match more closely the real-world behavior.
- Now it is easier to overstress the rotor RPM and torque under heavy load.
- The helicopter is easier to stabilize now in cruise flight with trim and assistances turned off.
- Low rotor warning sound now sounds when the battery is switched on.
- Annunciators illumination is stronger now in DIM mode.
- Altimeter barometric scale values now match up with the simulator values.
- Gauge illumination is toned down preventing it to being overblown on maximum brightness settings.
- Auto-trim switch has been removed.
- Force trim switch has been removed.
- Pedal stop functionality added (limits left pedal movement during flight) above 50 kts.
- Rotor rotation animation in multiplayer is now functioning.
- Rotor brake is functional again.
- Used fuel type in the weight and balance settings is JET fuel.
- Added Turkish language translation.
- Added Korean language translation.
- Pedal animation on the connecting rod is fixed.
- Interior collider adjustments. The camera doesn’t clip into the main panel anymore.
- VR support adjustments. Full VR support.
- Reference cruise speed now shows the correct value on the aircraft selection screen.
Boeing 747-8 Intercontinental
- Fixed an issue that could prevent part of the speed brakes from properly triggering on the 747.
Guimbal Cabri G2
- START mode behavior improved on EPM
- Better synchronization between engine RPM and rotor RPM
- In Direct To Page, magnetic bearing is displayed instead of true bearing
- Throttle handle animation is now working correctly
- Fixed miro drift on ground contact with helicopters. Fixed Cabri skid suspension settings; Cabri now stable on ground.
Cessna 172 Skyhawk G1000
- Fixed ground steering during takeoff to compensate for crosswind
Cessna Citation CJ4
- MFD: Fixed battery electrical indications always showing 0
- AP: Fixed altitude capture not engaging in TO vertical mode
- Disabled unused COM3 radio receiver
- Adjusted brightness of Standby Indicator
- Fixed the AoA indexer not indicating the correct AoA
- Fixed sim checklist stuck in After Starting Engines checklist
- Fixed wrong state indication on APPR button tooltip
- FMC: Fixed ARRIVALS page not working when airport features approaches not tied to a specific runway
- FMC: Fixed discontinuities piling up when editing procedures
- YD/AP DISC Bar now disables the Yaw Damper
- Fixed Overspeed Warning audio not always working
- Fixed an issue with the Direct To initial Course being incorrect
- Fixed an issue where the FMA would always show LOC1/VOR1 even when nav source is NAV2
- TOGA button on the Thrust Lever is now active
- Added automatic VOR tuning functionality
- Added the FLT LOG page to the FMC and flight tracking
- The FLT LOG page will show on the FMC after landing based on the setting in DEFAULTS
- Added ability to ident the transponder on the FMC ATC CONTROL page
- Fixed an issue where fuel used tracking on FUEL MGMT page 2 was not correct
- Reduced pitch instability and adjusted elevator authority, tweaked roll rates at various speeds to keep light control feel but reduce excess performance
- Adjusted flaps to achieve a better compromise between approach angle and flaps pitch/lift moments, reduced flaps drag at both flaps levels
- Slightly increased top end engine thrust to address a few reports of insufficient climb power
- Increased gear down drag
- Increased gyro stability to reduce excessive turbulence impact
- Adjusted load stations to be more in line with real loadout
- Added additional groundwheel friction to avoid skidding during moderate crosswind landings
- ILS data is now loaded from the approach FAF origin facility to allow for nav-to-nav and auto-tune even when scenery runway data does not have the appropriate ILS reference information
- Fixed bugs related to visual approach loading and visual approach vnav guidance
- Fixed missing basic aural alerts
- COM input now allows to enter 136.xxx frequencies
- Limit types of airports displayed on the map to show only suitable ones
Cessna Citation Longitude
- Fixed incorrect pitot heat logic.
- Fixed the AILERON(S)_LEFT/RIGHT key events commanding ailerons in the opposite direction as intended.
- The engine auto-start and auto-shutdown procedures (Ctrl-E and Ctrl-Shift-E) now function correctly.
- The standby instrument now automatically adjusts its backlight levels.
- Autothrottle no longer requires gear and flaps to be retracted to change from TO mode to SPD/CLIMB/DESC modes.
- Taxi auto-tests now require engines running to begin evaluating.
- Fixed broken external animations for non-default liveries.
- Fixed incorrect load station count in cfg, and adjusted passenger load positions to match standard 8-seat configuration.
- Increased ND elevator trim limit to prevent AP from running out of trim authority at low altitudes and high speeds.
- Fixed AFCS control panel APR button tooltip.
- Added BRAKE FAIL and GENS OFF aural alerts.
- The G5000’s active NAV source now defaults to FMS when starting a flight.
- The AFCS control panel UP/DN wheel now changes pitch reference when the AP is in PIT mode.
- Fixed broken rotate animations on the CRS knobs.
- The 500-foot touchdown callout will now sound as appropriate. Also added other touchdown callouts from 450 to 50 feet.
Curtiss JN-4 “Jenny”
- Fixed in VR elevator not moving.
- Fixed engine audio from nearby Jenny aircraft can be heard within cockpit.
- Added Phone EFB with Compass, Indicated Air Speed, Radio and XPDR functionality tied to core sim.
- Added electrical system for the EFB.
- Added EFB section to the Flight Manual.
- Added right bracket in cockpit to Show/Hide EFB.
Daher TBM 930
- Increased maximum nose wheel steering angle to 28 degrees, and increased speed at which nose wheel steering starts becoming less effective to 10 knots.
- [Partially Fixed Increased brightness of taxi and landing lights.
- Pulse lights no longer draw additional power when landing lights are on.
- Fixed broken door animations for non-default liveries
- Fixed handling of electrical battery key events.
- Improved compatibility with hardware that send electrical battery and external power key events every frame.
- Fixed AFCS control panel APR button tooltip.
- The overspeed, stall, and landing gear aural alerts will now sound as appropriate.
- The G3000’s active NAV source now defaults to FMS when starting a flight.
- Fixed broken rotate animations on the CRS knobs.
Darkstar
- Fixed several issues related to entering a frequency on the transponder of the Darkstar
- External Camera display now rotates without stretching the view.
DG-1001E
- Improved adverse yaw, balance, handling qualities and spoiler drag
- Improved stall to match stalling characteristics as described in the flight manual (wing drop)
- Winch launch now requires the technique as described in the DG-1001E flight manual: "During ground roll and initial take-off push the control stick to a forward position to prevent excessive nose-up pitching rotation during initial take-off. After reaching safety altitude gradually pull back on the stick, so that the glider will not pick up excessive speed. Don’t pull too hard. After reaching release altitude pull the tow release knob. Recommended winch launch airspeed 110-130 km/h (60-70 kts.).
Douglas DC-3
- Upside down illegible writing on rear door stairs in Blue stripe Livery.
- Landing light switches are no longer reversed.
- Underside beacon light illuminates correctly.
- Multiple items can now be manually completed with evaluation mode.
- Landing gear text decal is no longer obstructed by open passenger door switch.
- DC-3 Aux tanks correctly feed the engine.
- HUD correctly indicates state of flaps.
- DC-3 cockpit model - Nose rivets remade.
- With the propellers feathered moving the prop control affects all the propellers.
- DC-3 cockpit model - Screws no longer clip through window frame.
- Beacon Light switch is targetable.
- Instrument texture no longer disappears when zooming out in external/showcase view.
- The user can’t hear the wind on takeoff even if all audio is turned off.
- Red yellow cargo image in liveries selection is consistent with livery in free flight.
- Blue stripe image in liveries selection is consistent with livery in free flight.
- Image for ole dusty livery in selection screen does match the livery in free flight.
- Mesh switch turns off and now the state of the switch correctly indicates it is off.
- Carb Air temperature correctly matches sim.
- Beacon light underneath fuselage can now be turned on.
- There is now a switch in cockpit to toggle on/off beacon light.
- Quickview 3 in cockpit camera is positioned correctly.
- Tooltip indicates correct state of Master Ignition switch.
- Off position on the right fuel selector now fixed.
- Cold dark switch use failing to show fuel pressure is fixed.
- Checklist for starting engine now says to wait 2 seconds.
- Scroll wheel issue with Desired Heading knob has been recoded.
- Spawning at night on runway, Cockpit lights now are on.
- Typo present in Hangar Description has been rectified.
- DC-3 Thumbnails now match the model.
- AUX Fuel gauge needles are fixed.
- Incorrect string on AUX fuel weight and balance fixed.
- Hole in cargo doors from inside cargo bay hold fixed.
- Various light leaks fixed.
- Texture improvements throughout the model(s).
Grumman G-21 Goose
- Fixed duplicate key name errors.
- Fixed cockpit camera clipping through floor.
- Fixed typo in cockpit placard.
- Fixed typo in loading screen trivia.
- Fixed engine audio from nearby Goose aircraft can be heard within cockpit.
- Added Phone EFB with Radio and XPDR functionality tied to core sim.
- Added Switches to Show/Hide EFB and Turn ON/OFF Avionics (including switch audio and decals).
- Added EFB section to the Flight Manual.
- Updated translation files.
H-4 Hercules “Spruce Goose”
- Yoke interaction with VR controllers simulate a yoke instead of a flight stick.
- Weight and Balance screen no longer contains debug text.
- Flying very far past Vne now triggers a crash.
- Modern avionics added.
- Clipboard updated with new features.
- Auto-pilot added.
- Green navigation light orientation.
- ATC/ICAO params.
- Prop animation issue on one side.
- Clipboard items missing check once clicked.
- CHT, Oil, Radiator temperatures have been adjusted.
- The blurred propellers no longer cast shadows.
LS8
- Improved adverse yaw, stall and spoiler drag
Ryan NYP “Spirit of St. Louis”
- VR controller interaction influence fixed.
- Multiplayer Art issue fixed (the front was hidden on other Ryan).
Wright Flyer
- VR users can launch the aircraft properly now, the throttle is automatically set to 100% once the catapult is triggered.
- Cockpit collision added.
World
- Fixed Statue of Liberty standing in water
Airport
- Fix terraforming issue on taxiway at HECA
- [Partially Fixed] Fix taxiway bridge issue at RJTT causing aircraft crashes
- Fixed Queenstown airport not updated with World Update 12
- Fix taxiway bridge issue at SBGL causing aircraft crashes
- [Partially Fixed] Fix taxiway bridge issue at LFPG causing aircraft crashes
- Fixed wrong airport names in Australia (Coober Pedy)
- Fixed terraforming issues include the crack on runway 26 at ESSA
- Fixed the possibility to set a seaplane base as departure without a seaplane
World Update 1 – Japan
* POIs:
- Fixed Rainbow Bridge night texture.
- Nagasaki Airport RJFU:
- Fixed Control Tower LOD transition.
- Added collisions for few missing objects.
- Hachijojima Airport RJTH:
- Fixed windsock direction behavior.
- Fixed multiple objects LOD transition.
- Added collisions for few missing objects.
World Update 2 – USA
* POIs:
- Fixed Alcatraz Water Tower LOD transition.
- Fixed the satellite imagery cab be seen on the terrain below New River Gorge Bridge.
- Added marker to Lowry Avenue Bridge.
- Fixed Rainbow Bridge Niagara Falls texture.
- Fixed Haystack Rock position over terrain.
- Fixed US Grant Bridge textures and blend with the aerial imagery.
- Fixed Yosemite El Capitan terraforming clipping.
- Fixed terrain and imagery blending of the Lewis and Clark Bridge.
- Fixed Navajo Bridge terrain blending.
- Fixed collisions size of the Monument Valley.
- Fixed Rainbow Bridge Niagara Falls LODs transition.
- Added collisions to the US Air Force planes on the Airport Graveyard.
- Fixed United States National Arboretum is missing textures near the top of the pillars.
- Fixed Glen Canyon Dam ground textures clipping through the Dam.
- Added missing building to the National Radio Astronomy Observatory.
- Added collision to Bixby Creek Bridge.
- Fixed United States Capitol LOD transition.
- the Las Vegas Strip is now searchable by name.
- The Rainbow Bridge, Niagara Falls.
- Fixed Fort Knox LOD popping.
- Added collisions to Sunshine Skyway Bridge buildings.
- Fixed missing texture on Lowry Avenue Bridge.
- Atlanta Airport KTAL:
- Fixed the Ground services clipping at parking RAMP 312 CARGO, parking spot N ramp 312 and airliners gate H-4.
- Fixed flipped textures of Delta hangar and Atlanta Fire Rescue buildings.
- Added collisions to all buildings.
- Fixed Bridge on a taxiway.
- Fixed night lighting disappears at short distances.
- Friday Harbor Airport KFHR:
- Fixed few terraforming issues.
World Update 3 – UK & Ireland
* POIs:
- Fixed Goodison Park LOD popping.
- Added and improved collisions for the following POIs: 100 Bishopsgate, Wembley Stadium, Blackpool Tower, Durham Cathedral, Floors Castle, The Blair Castle, Blenheim Palace, The Royal Botanical Gardens, Goodison Park, The Eden Project.
- Fixed St James Park missing texture.
- Fixed Emirates Stadium model and textures (include misspelling billboards).
- Fixed Eilean Donan Castle Vegetation clipping.
- Fixed Canterbury Cathedral LOD pops.
- Fixed Stamford Bridge LOD 1 and LOD 2 switched.
- Fixed Blackpool Tower texture clipping.
- Fixed Kew Garden floating bespoke building.
- Removed TIN spikes around St. James Park stadium.
- Fixed Windsor Castle LOD popping.
- Fixed Pontcysyllte Aqueduct LOD popping.
- Fixed Glass Pod on British Airways I360 position popping at different distances.
- Fixed Goodison Park missing textures under Sunroofs.
- Fixed Floors Castle texture and Added missing texture.
- Fixed Scotland flag display on Edinburgh Castle.
- Fixed Archbishop’s Palace Maidstone texture and LOD popping.
- Fixed Villa Park Stadium LOD popping.
- Fixed Kew Garden alignment with the satellite imagery footprint.
- Fixed Anfield Stadium LOD popping.
- Fixed Glamis Castle Grass vegetation clipping.
- Fixed Caernarfon Castle displaying.
- Fixed Wales Millennium Centre LOD transition.
- Fixed Forth Rail Bridge’s Northside pillar missing textures.
- Fixed Forth Rail Bridge displays Cars climbing.
- Fixed Twickenham Stadium and York Minster LOD popping.
- Liverpool John Lennon Airport EGGP:
- Removed Light pole in middle of a taxiway.
- Added missing collisions to multiple buildings.
- Barra Airport EGPR:
- Fixed few taxi path issues.
World Update 4 – France &Benelux
* POIs
- Fixed the Mont Aiguille collision. It is now possible to land at its top.
- Fixed Stade Jean-Bouin collision.
- Fixed Stade Vélodrome LOD transition.
- Nice Cote Airport LFMN
- Fixed runways center lines missing in both runways.
- Fixed waypoints and nav procedures issues occurred.
- Added collision to multiple buildings.
World Update 5 – Nordics
* POIs:
- Fixed Viking Stadion / SR-Bank LOD popping.
- Fixed Road traffic driving underneath Storseisundet Bridge and Svinesund Bridge.
- Fixed Petäjävesi Old Church and Uddevalla Bridge displays double markings.
- Fixed Cars driving through Copenhagen Opera House.
- Fixed Copenhagen Opera House LOD popping.
- Added collisions to the Tjörn Bridge.
- Fixed Kullen Lighthouse vegetation clipping.
- Fixed Øresund Bridge terraforming issue.
- Fixed Brøndby Stadium spawning.
- Fixed the Bolt Arena missing collision.
- Fixed Roskilde Cathedral Cars driving up the building.
- Fixed Helsinki Ice Hall LOD popping.
- Fixed Blue Water Arena missing collision.
- Fixed Arctic Cathedral LOD popping.
- Fixed Aalborg Stadium missing collision.
- Fixed Tromsø Bridge Road traffic under and beside the Bridge.
- Fixed floating TIN artifacts/crane near Helsinki Olympic stadium.
- Fixed Hallgrímskirkja Church missing collision.
- Fixed Eleda Stadion LOD popping.
- Fixed Ullevaal Stadion LOD transition.
- Added collisions to the Ylisto Bridge beams.
- Fixed Sparebanken Sør Arena LOD popping.
- Fixed Sölvesborg Bridge vegetation clipping.
- Stockholm Arlanda Airport ESSA:
- improved LOD transition of several buildings.
- Added collisions to all buildings.
- Fixed terraforming issues include the crack on runway 26.
- Fixed big crack in runway 26.
- Svalbard Airport ENSB:
- Added missing collision to Airport hangar.
World Update 7 – Australia
* POIs:
- Fixed occasional displacement of dynamic flags on Sydney Harbour Bridge.
- Fixed vegetation clipping and placement issues at Anzac Bridge, Sydney.
- Fixed vegetation clipping at Mooney Mooney Bridge.
- Fixed flashing geometry on Tasman Bridge, Hobart.
- Adjusted photogrammetry exclusions at 568 Collins Street, Melbourne.
- Minor enhancements at several other locations, e.g., clipping vegetation or water exclusions.
- YSHL Shellharbour Airport:
- Minimized visible LOD changes of hangars and other buildings.
World Update 8 – Iberia
* POIs:
- Fixed location of Fort of Sao Joao Baptista and Covão dos Conchos.
- Fixed or adding collisions:
- Oscar Niemeyer International Cultural Centre.
- Royal Palace of Madrid.
- the Museu Nacional d Art de Catalunya.
- the Estádio Algarve.
- Bom Jesus do Monte.
- Alqueva Dam.
- Aldeadavila Dam.
- the Museum of Art Architecture and Technology.
- Estadio Jose Alvalade.
- Fixed LOD popping:
- Montjuic Castle.
- Estadio Da Luz.
- Episcopal Palace of Astorga.
- Covão dos Conchos.
- San Pablo Bridge.
- Torre Mapfre.
- Basilica de La Sagrada Familia.
- Oscar Niemeyer International Cultural Centre.
- Puente Nuevo.
- Fort of Sao Joao Baptista.
- Estádio Municipal de Aveiro.
- Estádio do Dragão.
- Hotel Arts.
- Observatorio Roque de los Muchachos.
- El Monumento Natural de los Mallos de Riglos.
- Palacio de Deportes de Santander.
- Catedral de Leon.
- the Alamillo Bridge.
- Fixed Montjuic Castle vegetation clipping.
- Fixed Z-fighting in front of the Museum of Art Architecture and Technology.
- Fixed Estádio Cidade de Coimbra double markers.
- Fixed Puente Nuevo Cars path.
- Fixed Guadiana International Bridge 2D footprints over the satellite imagery.
- Fixed Freixo Bridge- car traffic driving up below the Bridge.
- Fixed Third Millennium Bridge Cars traffic issue.
- Fixed Maria Pia Bridge- Cars climbing up to top of Bridge.
- Fixed Luís I Bridge displays Cars traffic path.
- Fixed Santiago Bernabeu Stadium seats texture.
- Fixed Castillo de Santa Barbara texture gaps.
- Fixed the animation of the Gondola on the Vizcaya Bridge.
- Fixed Bom Jesus do Monte trees clipping into the building.
- Fixed Alqueva Dam texture.
- Fixed Alcázar de Segovia terrain clipping.
- Fixed Pena Palace trees clipping into the POI.
- Fixed El Flysch Zumaya and El Capricho Villa POIs name spelling.
- Fixed Rande Bridge Cars path and trees clipping into the POI.
- Fixed Aldeadvila Dam vegetation clipping.
- Fixed Alcázar de Segovia trees clipping into the POI.
- Fixed El Monasterio de El Escorial Z-fighting.
- Fixed Monumento a Alfonso XII Z-fighting.
- Fixed 516 Arouca bridge vegetation clipping.
- Pico Airport LPPI:
World Update 9 – Italy & Malta
* POIs
- Fixed Duomo Di Orvieto LOD popping.
- Added missing collisions to Basilica San Francesco.
- Fixed Torri Di San Marino LOD popping.
- Fixed Diga Di Santa Giustina terrain LOD popping.
- Added missing collision to Torri Di San Marino.
- Fixed Faro Di Capo Caccia cliffs collision.
- Fixed Castle of Corigliano Calabro vegetation clipping.
- Fixed Fort Manoel collision.
- Fixed Castello Di Graines collision.
- Fixed Caserta Royal Palace collision.
- Fixed Place Moulin Dam vegetation clipping.
- Fixed Fénis Castle textures issues.
- Fixed Potola Palace bridges terrain blending.
- Fixed Fort St Angelo vegetation clipping.
- Fixed Castelsardo invisible terrain issues.
- Fixed Palazzo Pitti Z-fighting and LOD popping.
- Fixed Fort St Angelo vegetation clipping.
- Fixed National Stadium Ta’Qali collisions.
- Fixed Fénis Castle vegetation clipping and Added collisions.
- Fixed Parish Church of Mellieha missing textures.
- Fixed Mi.Co. Gate 2 vegetation clipping.
- Fixed Basilica San Francesco vegetation clipping.
- Fixed Maxxi the National Museum collisions.
- Fixed Lighthouse Of Genoa powerlines, DEM and generic buildings clipping.
- Fixed Allianz Stadium vegetation clipping.
- Fixed Viadotto Sfalassa vegetation clipping.
- Fixed Basilica Di San Pietro vegetation and TIN clipping.
- Fixed Basilica Di San Petronio TIN clipping.
- Added missing collisions to Stadio Marcantonio Bentegodi.
- Fixed Castelsardo Z-fighting and vegetation clipping.
- Fixed Grotta Di Nettuno vegetation clipping.
- Marina Di Campo Airport LIRJ:
World Update 10 – USA
* POIs:
- Fixed Mount Washington Hotel terraforming.
- Fixed National Park of American Samoa’s Marker position.
- Fixed textures stretched in Royal Gorge Bridge & Park’s Rock.
- Fixed Z-fighting on the roof of the Getty Museum.
- Fixed the Smithsonian National Museum of American History display name.
- Fixed the Cabo Rojo Lighthouse marker position and windows textures issues.
- Fixed the vegetation clipping into the Independence Temple.
- Fixed the New Orleans bridges collisions.
- Fixed the US flag in Little Rock Central High School National Historic Site.
- Fixed the Longaberger Company headquarters and Fort Massachusetts collision.
- Fixed LODs transitions for the following POIs:
- Split Rock Lighthouse.
- Kentucky State Capitol.
- Indian River Inlet Bridge.
- World War II Memorial.
- Cabo Rojo Lighthouse.
- Yerkes Observatory.
- Montana State.
- Mount Washington.
- Theodore Roosevelt Dam.
- the Independence Temple.
- Fort Massachusetts.
- National Gallery of Art.
- Lake Tahoe Airport KTVL:
- Added collisions for few missing buildings.
- Block Island Airport KBID:
- Added collisions for few missing buildings.
- Dallas Forth Worth Airport KDFW:
- Fixed few terraforming issues in the airport.
- Runways types are now defined.
- Others:
- Fixed the Water cracks present at Seven Seas Lagoon near.
World Update 11 – Canada
* POIs:
- Fixed TIN buildings exclusion near Hatley Park National Historic Site.
- Fixed blend of Samuel de Champlain Bridge surrounding terrain.
- Fixed the double markers of the One on the World map.
- Fixed Cars floating above Pierre-Laporte Bridge.
- Fixed Cars flow over Jacques Cartier Bridge and Angus L. Macdonald Bridge.
- Fixed big Nickel POI name.
- Fixed the vegetation clipping through Burrard Street Bridge.
- Fixed Z fighting on the Canadian Museum for Human Rights.
- Fixed LOD popping of Cape Bonavista Lighthouse cliffs and Cape Spear Lighthouse National Historic cliffs.
- Fixed the vegetation clipping into the zipline at the Cape Enrage Lighthouse.
- Fixes Pierre-Laporte Bridge terrain alignment.
- Fixed the vegetation clipping into the A. Murray MacKay Bridge and Thousand Islands Bridge.
- Fixed Lions Gate Bridge alignment with tterrain and road.
- Fixed terrain spikes going through Jacques Cartier Bridge.
- Fixed Holes in terrain all around Citadel Hill (Fort George).
- Fixed terrain LOD popping around Parliament of Canada.
- Fixed terraforming at the Canadian Museum for Human Rights.
- Fixed TIN data displays next to Fisgard Lighthouse.
- Added missing building on the Canadian High Arctic Research Station.
- Added missing building for the Cambridge Bay Radar Station.
- Fixed collisions of Jacques Cartier Bridge, The Lions Gate Bridge and The Canadian Museum for Human Rights.
40th Anniversary Edition / Sim Update 11
- Meigs Field KCGX:
- Fixed Z-fighting in runway and tarmac.
- Fixed taxi to parking after landing.
- Starting in KCGX helipad while helicopter is selected is now available.
- ATIS is now available.
- Hong Kong Kai Tak Airport VHHX:
- Added collisions to multiple buildings.
- Fixed the too low glideslope.
- Fixed the ILS range for runway 13.
- ATIS is now available.
- Princess Juliana Airport TNCM:
- Added collisions to few missing buildings.
- Fixed the LOD transitions.
- First Flight Airport KFFA:
- Fixed Z fighting on pathway.
- Helipads/Heliports:
- Lingotto Building LIBH:
- Fixed the too High collision preventing smooth landing.
- Fixed Z- fighting on the roof of the building.
- NYC Heliport KJRB – Added collisions for few missing items.
- Tokyo Heliport – Added collisions for few buildings.
- US Bank Tower Helipad:
- marker is now centered over the helipad.
- Fixed LOD transition.
- Heliponto Mirante Dona Marta SMDH:
- Heliport collisions has been fixed.
- Fixed LOD transition.
- Menara Telekom Tower Helipad:
- marker is now centered over the helipad.
- Fixed Z-fighting on Water near the tower.
- Bitexco Financial Tower – Fixed LOD transition.
- London Heliport EGLW – Removed building appeared inside the Airport perimeter while photogrammetry is off.
- Needles Lighthouse – Lighthouse Light is now spinning.
- Issy-Les-Moulineaux Heliport:
- marker is now centered over the helipad.
- Glider Airports:
- Itakura Gliderport RJT1 – Fixed ground and runway textures.
Game of the Year Edition
- Voloport:
- All Voloports are now possible to use as helipads.
- Issy-Les-Moulineaux Heliport- Voloport is now available as helipad.
- La Defense Voloport is is now available as helipad.
- Fixed LOD transition for all Voloports.
- Fixed Le Bourget Voloport name spelling.
- Lugano Airport LSZA:
- Collision has been Added to multiple objects.
- Fixed floating lights around the airport.
- Fixed Z-fighting on airports’ tennis courts.
Top Gun Maverick
- Fixed the clipping through the rocks at Seneca Rocks Peak.
- Fixed Haines Knob collision is size.
- Fixed collisions in Germany Valley Quarry.
- Fixed French Gulf Marina has LOD transition.
- Fixed LOD popping in Riffle Lake Dam.
submitted by
FlyWithSeedyL to
MicrosoftFlightSim [link] [comments]
2023.03.21 15:23 donarumo New Tour Dates Announced
8 September - QUEBEC CITY, Quebec - Videotron Centre
9 September - OTTAWA, Ontario - Canadian Tire Centre
11 September - TORONTO, Ontario - Scotiabank Arena
13 September - MONTREAL, Quebec - Bell Centre
14 September - BOSTON, Massachusetts - TD Garden
16 September - PHILADELPHIA, Pennsylvania - Wells Fargo Center
18 September - NEW YORK, New York - Madison Square Garden
*20 September - WASHINGTON, D.C. - Capital One Arena
*22 September - BUFFALO. New York - KeyBank Center
*23 September - PITTSBURGH. Pennsylvania - PPG Paints Arena
*25 September - COLUMBUS, Ohio - Nationwide Arena
*27 September - CLEVELAND, Ohio - Rocket Mortgage Fieldhouse
*29 September - DETROIT, Michigan - Little Caesars Arena
30 September - CHICAGO, Illinois - United Center
*2 October - MILWAUKEE, Wisconsin - Fiserv Forum
*3 October - ST. PAUL, Minnesota - Xcel Energy Center
7 October - VANCOUVER, British Columbia - Rogers Arena
8 October - SEATTLE, Washington - Climate Pledge Arena
11 October - SAN FRANCISCO, California - Chase Center
13 October - LOS ANGELES, California - Kia Forum
*14 October - PALM SPRINGS, California - Acrisure Arena
*16 October - DENVER, Colorado - Ball Arena
*18 October - AUSTIN, Texas - Moody Center
*19 October - DALLAS, Texas - American Airlines Center
*21 October - HOUSTON, Texas - Toyota Center
submitted by
donarumo to
petergabriel [link] [comments]
2023.03.21 14:58 SligPants Oldie but a goodie: Nancy Drew mystery game series
Maybe some of you, like me, played Nancy Drew mystery games growing up in the early 00's. But if you haven't, they're super cozy games that I love revisiting even in 2023.
The games are set in modern day (except one). They are mostly centered around a central mystery to solve, and are often loosely based off of one of the books, but also include puzzles and learning about different cultures and history. You investigate by talking to characters, snooping in their stuff, and solving puzzles.
They were generally made for the 10-15 bracket but honestly hold up for me as an adult, especially on harder difficulty. None of them are too in your face about the learning except for, in my opinion, Secret of the Scarlet Hand.
The graphics do date them, especially the first couple games. But after that, since they're pre-rendered, they still look good today. A great bulk of the games were made by the same small team and extremely consistent in terms of quality and what to expect.
The games have a big focus on atmosphere and setting, which makes them very cozy. Some of them are scary, but for the most part they are not. They've very chill, you can mostly do stuff on your own time, except for a few parts that might be timed or tense.
https://store.steampowered.com/developeHeRInteractive/#browse HeR Interactive has most of their library up on Steam. They also sell games through their website and very frequently have 50% off or higher sales there.
Here's a quick summary of each location, bolded ones being my personal favorites:
- Secrets Can Kill (PC 1998): Highschool setting with hand-drawn characters
- Stay Tuned for Danger (PC 1999): NYC, tv/film studio, first game with fully 3D characters
- Message in a Haunted Mansion (PC 2000): Victorian mansion in San Francisco
- Treasure in the Royal Tower (PC 2001): Wisconsin ski resort with French historical influence
- The Final Scene (PC 2001): Old theater on the verge of being torn down
- Secret of the Scarlet Hand (PC 2002): History Museum, main focus is Mayan history
7. Ghost Dogs of Moon Lake (PC 2002): Wooded lake cabin in Pennsylvania, focus on prohibition history - The Haunted Carousel (PC 2003): Theme park
9. Danger on Deception Island (PC 2003): Pacific northwest island, nautical and whale-based 10. The Secret of Shadow Ranch (PC 2004): Arizona ranch, western and Native American history 11. Curse of Blackmoor Manor (PC 2004): English manor, medieval science among other topics - Secret of the Old Clock (PC 2005): Set in 1930 Illinois
13. Last Train to Blue Moon Canyon (PC 2005): On a 100-year old train in Nevada - Danger By Design (PC 2006): Paris fashion house
- The Creature of Kapu Cave (PC 2006): Hawaiian vacation/entomology
- White Wolf of Icicle Creek (PC 2007/Nintendo Wii 2008): Canadian ski lodge
17. Legend of the Crystal Skull (PC 2007): Creepy Louisiana estate - The Phantom of Venice (PC 2008): Venice, France
- The Haunting of Castle Malloy (PC 2008): Irish castle/countryside
- Ransom of the Seven Ships (PC 2009):
We don't talk about this one Was pulled from the stores due to how a character may or may not have dressed up to change their race, still playable by disc
- Warnings at Waverly Academy (PC 2009): Girl's boarding school
- Trail of the Twister (PC/Mac 2010): Oklahoma stormchasers
- Secrets Can Kill Remastered (PC/Mac 2010): Remastered version of the first game- with 3D characters
24. Shadow at the Water's Edge (PC/Mac 2010): Spooky Japanese ryokan (traditional hotel) 25. The Captive Curse (PC/Mac 2011): Bavarian castle/lodge - Alibi in Ashes (PC/Mac 2011): Nancy's hometown
- Tomb of the Lost Queen (PC/Mac 2012): Egyptian archeological site
- The Deadly Device (PC/Mac 2012): Colorado electrical lab, Nikola Tesla focus
29. Ghost of Thornton Hall (PC/Mac 2013): Georgia mansion - The Silent Spy (PC/Mac 2013): Scotland
- The Shattered Medallion (PC/Mac 2014): New Zealand game show (survivor-esque)
- Labyrinth of Lies (PC/Mac 2014): Greek museum
33. Sea of Darkness (PC/Mac 2015): Icelandic town - Midnight in Salem (December of 2019): Salem, Massachusetts (this one's kinda contested in the community since it's totally different and... not as good as the past games)
Ask me anything you'd like! I can recommend specific games to start off with depending on how much you like puzzles vs talking or a specific vibe or location, etc. I don't really recommend playing them in chronological order, but rather in order of what you find most interesting.
submitted by
SligPants to
CozyGamers [link] [comments]
2023.03.21 14:24 Critical_Teaching_35 Rent a car or use public transport/uber in Milos, Greece?
I dont have an international drivers license so my options for renting are limited. Is it worth it to rent a car for $50/day or just take public transportation/Uber where I need to go? Would love to hear peoples experiences with getting around, and any sights you might recommend.
budget: ideally dont want to spend more than $30/day on transportation. I dont have a motocycle license so I cant rent a scooter, only a car
Itinerary: this is mostly a beach-centered trip. I want to see Sikia cave which is a 45 min drive from my hotel. If I want to do anything on the west side of the island I'll need a ride, but I dont know how much that would cost both ways
Research: My trip is 5 days, I plan on spending 2 days exploring the east side of the island by foot near my hotel (or renting a bike?) and try and see the west side for the other 3. Is it worth it to rent a car for 2-3 days at $50/day or uber 2 times a day for 3 days?
submitted by
Critical_Teaching_35 to
solotravel [link] [comments]
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submitted by
Sea_Calligrapher9821 to
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2023.03.21 14:10 Sea_Calligrapher9821 Young Call Girls Service Mayur Vihar ꧁ 9873322352꧂→Delhi NCR
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2023.03.21 13:32 TheNeerajGanga The Ultimate Guide To The Best Things To Do In Rishikesh - From Adventure Activities To Spiritual Experiences
| A brief overview of Rishikesh and its popularity Nestled in the foothills of the Himalayas, Rishikesh is a small town in northern India that has become a popular destination for both domestic and international travellers. While most well-known as a hub for yoga and meditation, Rishikesh offers much more than that. From white water rafting and bungee jumping to rock climbing and temple visiting, there are plenty of activities to keep you busy in this town. And with its proximity to the Ganges River, Rishikesh is also a great place to simply relax and take in the natural beauty of India. So whether you're looking for an adrenaline-pumping adventure or a relaxing retreat, be sure to add Rishikesh to your list of must-visit places in India. Adventure activities for thrill seekers in Rishikesh One of the best things to do in Rishikesh is to go on an adventure activity. Some of the best things to do in Rishikesh are rafting, cliff jumping, and trekking. https://preview.redd.it/e8v5gckp33pa1.jpg?width=1170&format=pjpg&auto=webp&s=0e1b77efc3736bf250282f599d46403a97cb1c35 ● Rafting is a great way to experience the Ganges River, and many different companies offer rafting trips. https://preview.redd.it/edo32i7r33pa1.jpg?width=898&format=pjpg&auto=webp&s=ec6c64afcca97c2838c92433227f3470757da186 ● Cliff jumping is another popular adventure activity in Rishikesh, and there are several cliffs to choose from. https://preview.redd.it/1x6j3u3643pa1.jpg?width=1500&format=pjpg&auto=webp&s=d171512dd042f1ec7fad0e3485b8898e27197ddc ● Trekking is a great way to see the beautiful scenery of the Himalayas, and there are many different trekking routes to choose from. So what are you waiting for? Start planning your trip today so that you don't miss these best things to do in Rishikesh. Experience the spiritual side of India with ashrams and temples There are many spiritual experiences to be had in Rishikesh, from yoga and meditation classes, temple visits to Ganga Aarti and holy baths in the Ganges. There are also several ashrams located in Rishikesh, which offer visitors the opportunity to stay and experience life in an authentic Indian spiritual community. Some hand-picked Ashrams list: https://preview.redd.it/0j1imkj943pa1.jpg?width=1280&format=pjpg&auto=webp&s=c10de1747bfdfa32c7b7bdf19290c2a974fab024 ● Parmarth Niketan Ashram https://preview.redd.it/6zfif3wa43pa1.jpg?width=272&format=pjpg&auto=webp&s=0c3bc69662335819d200c33292f5e6127865a95a ● Sivananda Ashram https://preview.redd.it/5uzt145d43pa1.jpg?width=750&format=pjpg&auto=webp&s=18f83178b68357c7a43e9ec07a7c174eeaf6a8a7 ● Phool Chatti Ashram Some of the famous temples in Rishikesh https://preview.redd.it/z4c3fogk53pa1.jpg?width=738&format=pjpg&auto=webp&s=3180e1b0d6aa2f3739974b765cd5d2aa60b7e56b ● Shatrughna temple https://preview.redd.it/vnppn0op53pa1.jpg?width=550&format=pjpg&auto=webp&s=c3f53fa428e8d34187c9ceca64fd41e997c89108 ● Bhootnath temple https://preview.redd.it/rzfa25vs53pa1.jpg?width=768&format=pjpg&auto=webp&s=25e82897dbf3735fdecfaeae528f249d84e8acd2 ● Gita bhawan Best places to stay at Rishikesh Rishikesh is a beautiful town in the foothills of the Himalayas and is known as the gateway to the Garhwal region. It is also one of the most popular pilgrimage and tourist destinations in India. The town has several temples, ashrams, and Ghats (Hindu holy sites) that attract visitors from all over the world. The best things to do in Rishikesh also involve visiting these ashrams and temples to achieve inner peace and tranquility. There are many accommodation options available in Rishikesh, ranging from budget-friendly guesthouses to luxurious resorts. Here are some of the best places to stay in Rishikesh: https://preview.redd.it/cd3tlkg463pa1.jpg?width=800&format=pjpg&auto=webp&s=d43c04b3fa9085f8e3708498969c6c3c303c1619 1. The Neeraj Ganga Heritage: The Neeraj Ganga Heritage Hotel in Dehradun is a beautiful and the best hotel in Rishikesh near Ganga River. The hotel offers a variety of amenities and services to its guests, including a spa, fitness centre, and business centre. The rooms are spacious and well-appointed, and the staff is attentive and accommodating. The hotel is an ideal choice for travellers who are looking for an upscale and relaxing experience. https://preview.redd.it/v5a6ohig63pa1.jpg?width=411&format=pjpg&auto=webp&s=1f44ae8919871f04f56c4041b81c8f5ec664e422 2. Ananda in the Himalayas: This luxury wellness retreat is located in a secluded area near Rishikesh and offers breathtaking views of the Himalayas. The retreat offers a range of Ayurvedic treatments, yoga and meditation classes, and outdoor activities such as trekking and mountain biking. https://preview.redd.it/rjmb999i63pa1.jpg?width=1024&format=pjpg&auto=webp&s=8fcd2ed8e2b7175bee630b6018d1df5fb4fe8974 3. Sattva Retreat Center: This award-winning retreat centre is located in a peaceful forest setting and offers yoga & meditation classes, nature walks, and other health & wellness programs. https://preview.redd.it/bpb5sycj63pa1.jpg?width=550&format=pjpg&auto=webp&s=32c200d19ab44306e60a643d1fafcd997e1337f8 4. OM Cottage: This cosy cottage is located near Laxman Jhula and offers beautiful views of the Ganges River. The cottage is perfect for couples who want to relax in a quiet and peaceful setting. https://preview.redd.it/tu8vhmpk63pa1.jpg?width=1067&format=pjpg&auto=webp&s=04ffb939c9e576f7854cadac316154d79531536b 5. The Glasshouse on the Ganges: This luxury resort is located on the banks of the River Ganges and offers stunning views of the river and the surrounding mountains. The resort has a private beach, an infinity pool, a spa, and a restaurant serving international cuisine. Conclusion Rishikesh is a beautiful and spiritual city that has something for everyone, whether you are looking for adventure activities or simply seeking to explore its spiritual side. We hope this ultimate guide will help you plan the perfect trip to Rishikesh and make sure you experience the best things to do in Rishikesh we have mentioned. No matter what your interests are, there's bound to be something in Rishikesh that will suit your needs perfectly! submitted by TheNeerajGanga to u/TheNeerajGanga [link] [comments] |
2023.03.21 10:45 joey03021067 US Visa Interview - Locker
Don't get fooled by auto drivers who offer to hold your personal items during visa interview at US Consulate near Gemini circle.
Unlike VISA application center that had a private locker facility, nothing is available near consulate. Also, they only allow transparent files with the required documents and purse inside.
I had an experience where an auto driver offered to store my personal items for a hefty 500 Rs. They quoted "we will pray sincerely that you go to US and settle happily, just this once do good for poor auto drivers like us". Believe me its not safe.
Instead, keep your phone and other items back at home / hotel when you come for interview at US Consulate.
Anybody else face this?
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2023.03.21 09:26 zonebythepark12 4 Star Hotels Near Coimbatore Airport - Zone Connect